Game Developer - Digital Technology and Geography
Courses Description
Head of Pathway: Ms R. Eveleigh.
In Game Developer, you are first taught about tectonic plates and the global patterns and processes that create tsunamis, as well as looking at their impacts on people around the world. Using your newly gained understanding of tsunamis, your game should show an awareness of some of the patterns of tsunamis, processes that create tsunamis, and/or their impact on people around the globe.
You will show us your thinking about the purpose of the game, the rules, what tools you need to create it, who is going to play it and which requirements we need. You will draw some design sketches and experiment with the look and feel of the game.
Pathway
Year 12 and 13 Game development modules
Credit Information
You will be assessed in this course through all or a selection of the standards listed below.
Total Credits Available: 10 credits.
Internally Assessed Credits: 10 credits.
External
NZQA Info
NZQA Info
Disclaimer
The standards offered are correct at the time of writing. These are subject to change depending on student selections.
We endeavour to run all courses but are subject to minimise class sizes. Maximum class sizes apply. Once a course is full alternative selections are needed.
Course context or content may change by the start of the year.
Once a student makes their selections and confirms these, any changes must be accompanied by a letter of support from Whanau and are subject to available spaces in courses.
All Junior Bilingual students must select the literacy and numeracy modules in the language of their pathway each trimester and one other integrated language module (3 out of 4 of their modules must be bilingual).
All senior Bilingual students must take all modules available in the language of their pathway.