TechnoMath Fusion 2 - Mathematics and Digital Technology
Courses Description
Head of Pathway: Ms M. Yelkur, Ms R. Eveleigh.
Welcome to our captivating module, where you’ll embark on a thrilling adventure in the realms of mathematics and game development. Prepare to tackle real-life problems from Aotearoa New Zealand and the Pacific using mathematical methods tailored to each challenge. Gain mastery in problem-solving as you communicate precise mathematical information and learn the basics of game development. Seamlessly intertwine maths with game design, applying logical, connected sequences of methods to enhance your analytical thinking and explore solutions to complex issues while creating your own simple games. Join us to become a versatile problem-solver and budding game developer!
Credit Information
You will be assessed in this course through all or a selection of the standards listed below.
External
NZQA Info
Mathematics and Statistics 1.2 - Use mathematical methods to explore problems that relate to life in Aotearoa New Zealand or the Pacific
NZQA Info
Digital Technologies 1.4 - Design a digital technologies outcome
Disclaimer
The standards offered are correct at the time of writing. These are subject to change depending on student selections.
We endeavour to run all courses but are subject to minimise class sizes. Maximum class sizes apply. Once a course is full alternative selections are needed.
Course context or content may change by the start of the year.
Once a student makes their selections and confirms these, any changes must be accompanied by a letter of support from Whanau and are subject to available spaces in courses.
All Junior Bilingual students must select the literacy and numeracy modules in the language of their pathway each trimester and one other integrated language module (3 out of 4 of their modules must be bilingual).
All senior Bilingual students must take all modules available in the language of their pathway.